Character Creation

Character Creation
So you want to be a hero?

Congratulations on taking the plunge into a new world of adventure and hardship. Character creation is fairly simple in the newest iteration of Dungeons & Dragons. There are a few caveats, however: If you need access to rules beyond the SRD see your friendly neighborhood DM.
 * 1) Each player has one character, you play this character until he or she dies or retires. Retired characters can never come back.
 * 2) Anything legal in Adventurers League play is legal. Important note: race options that grant a fly speed at 1st level are not allowed. Unlike AL, you may choose classes/features/spells, etc from any officially published Wizards of the Coast sourcebook (you are not limited to only one). This includes all of the books listed in the document, as well as Xanathar's Guide to Everything and the Dungeon Master's Guide.
 * 3) * PDFs such as Unearthed Arcana and the Plane Shift supplements are not legal for new characters, and can no longer be used for new features (spells, feats, multiclassing) in existing characters.
 * 4) All characters start at first level so make sure you take good care of your higher level characters!
 * 5) All characters will be created with the standard array of statistics (15,14,13,12,10,8). This is to ensure everyone starts from an even playing field.
 * 6) Don't go too crazy on the backstory. This setting doesn't lend itself to character driven narratives, all you need to know is that you're a greedy adventurer looking for riches in this gods forsaken land. Think Conan, not so much Lord of the Rings. That being said feel free to give your character interesting or specific motivations, who knows, you might find redemption here. You should be able to answer these two questions:
 * 7) * What circumstances caused you to come to Whitereach?
 * 8) * What do you hope to find in Whitereach?
 * 9) Leveling Up
 * 10) * When your character reaches 2nd level you must decide whether to take the average hit points increase or roll for their hit points. This decision is locked for each character for each subsequent level.
 * 11) * Characters immediately gain this increase to their max hit points when they level up but all other abilities and enhancements require a long rest to acquire.

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